COMMUNICATION: We're on schedule Take photos Ask me to explain if I am too fast Take screenshots Take notes We’ll work like that: (due to this being a 1st class, I need to gage how you progress) I will come in class with a minimal list of steps, when class is done I will clean-up that list and give you an assignment description on the blog post. LAST WEEK: Unreal generics, where to open what, main entities, real-time, 3D, XYZ-XYZ-XYZ transform, play, PlayerStart, Object Browser, Level, World Outliner CONVENTIONS: for all new objects you will create, please have names begin with: “ OCADU- objectName” BP = Blueprint Events are red BP nodes Link to the main file we've worked on since the start of the clas s: BP_FundamentalsClasses : https://epicgames.box.com/s/zz9ydnf9bfgdhk771w6z1ss5ldit2dzp CLASS: • Open a fresh version of the file that we already have opened in class 02 named: “BP_FundamentalsClasses” load will take time (......45%...??) •